![]() Should Conjurer find themselves short of surfaces they may use their final starting spell Dimensional Bolt in order to attack their enemies at distance and create random surface beneath them. This allows them to conjure water totem to attack their fiery enemies, or blood incarnate to decimate their physically weak foes. Their spell Conjure Incarnate and Elemental Totem allows them to summon said incarnate and totem on any surface in their vicinity. This identification goes in hand with their starting skills. Their civil ability is Loremaster which allows them not only to identify the properties of found equipment but also to identify strengths and weaknesses of their enemies before engaging them. Their primary attributes are Constitution and Intelligence which are needed to wield said weapons. Their primary weapons are elemental wands in one hand and shield in the other. Outside combat they may utilise their Bartering civil skill in order to make their dealings with traders easier.Ĭonjurer is a mage who rely on the power of Summoning magic and their Leadership skill in order to lead their summoned creatures. The last skill clerics have from start is the hydrosophist skill Restoration which allows them to heal themselves and their allies. Second starting necromancer skill is the Blood Sucker which allows its user to absorb the blood surface on which they stand in order to heal themselves. The cleric starts with Decaying Touch which is a necromancer skill, dealing physical damage up close and applying decay if the target does not have physical armour. This talent works however only when they are at their maximum Vitality. Their combat abilities are further supported by their innate talent Hot Head which increases their critical chance by +10% critical chance as well as their accurancy by + 10%. Their primary attributes are Strength and Intelligence. Their primary weapons are a one-handed mace, axe or sword and a shield. The Cleric is a mage, who harnesses the powers of Necromancy and Hydrosophy to decimate their enemies and heal their allies. The classes themselves are not rigid, so it is possible to combine all sorts of attributes, abilities, skills and talents as needed. It should be noted however that classes are not permanent choice and can be altered at the Lady Vengeance through the course of the game itself. During character creation, the player can customise and combine abilities, attributes, talents and skills as they wish regardless of chosen preset class. It defines their starting attributes, abilities, talents, spells or skills and their potential items and equipment. The classes are chosen at the character creation, when recruiting origin companion and when hiring mercenaries.Ĭhoosing character class is one of the crucial aspects when creating a character and choosing companion. Classes in this game are broken down into three groups, depending on their focus and playstyle, the groups are: warrior, mage and survivor.
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